Updates 1.2


We’re back with a solid batch of improvements to make the game more stable:


  1. Critical bugs fixed: we’ve squashed the nasty crashes and freezes that popped up in certain situations. Stability says thanks!
  2. New main menu: we’ve started implementing a brand-new main menu! Still a work in progress visually, but the core is already live.
  3. Power balance adjustments: some powers were a bit over the top — we’ve tweaked them for a more balanced and fun experience.
  4. Enemy removed: one particular enemy was behaving... let’s say, unpredictably. We’ve removed it for now while we decide whether it’ll come back reprogrammed or get sent to the void.


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What’s coming next:


  1. Fully visualized new main menu.
  2. Functional pause menu.
  3. Energy info screen.
  4. Timer system.
  5. Character outfits.
  6. New maps.
  7. Energy fusion system (!)


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Stay tuned — lots of exciting things are on the way. Thanks for following the development!

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